Considering how this isn’t the most audiovisually demanding game out there we expect that that’ll be fixed post-launch, but it’s worth mentioning. Although we didn’t have a PS1 copy to compare it to, we noticed some slowdown during combat scenes that you wouldn’t expect to see. Oddly enough, however, the game’s performance seems to be sub-par, even when running on a PlayStation 5 (which doesn’t have a native version of the game, so we were running the PS4 one on it). It comes with all the usual remaster elements though: the game is now rendered at a higher resolution, character models have been upgraded and the audiovisual quality of the menus and music has been polished as well. This new version of Chrono Cross is not a remake like the Final Fantasy VII release, so it still very much resembles the game that was first released back in 1999. For better and for worse, as it’s also one of the true classic RPGs of the PS1 generation. In an era before cross buy, free upgrades and digital distribution, games were way more tied to a particular generation, and Chrono Cross was one of them. We think that part of why Chrono Cross isn’t as fondly and vividly remembered by people is that the Western release of the game didn’t launch on the original PlayStation until the summer of 2000, when the PlayStation 2 was already out in Japan and about to come out in the west as well – stealing away the focus of a lot of gamers. It’s out for all major platforms right now – here are our thoughts on the PlayStation 4 version. That’s about to change though, as Square Enix is re-releasing it as a remastered version that comes bundled with a bonus title as Chrono Cross – The Radical Dreamers Edition. ![]() Chrono Cross is one of those games that was met with critical acclaim when it released, but rarely gets mentioned today.
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